Game Programming Minor (M)

The Game Programming minor in Computer Science strives to introduce the student to the tools and techniques commonly used in the game programming industry.  Physics engines, blended animations, lighting, and game object scripting are all heavily represented.  Various 2D and 3D game genres are also discussed and implemented.

Curriculum

Required Courses
CSC 2000Coding I - Fundamentals 13
CSC 2050Coding II - Algorithms3
CSC 2800Animation I3
CSC 3070Software Engineering3
CSC 3800Animation II3
CSC 4400Coding III - Data Structures3
Total Hours18
1

Students should consider taking CSC 1010 to satisfy the Core Mathematics requirement since CSC 1010 is the pre-requisite for CSC 2000.