Game Programming Minor (M)
The Game Programming minor in Computer Science strives to introduce the student to the tools and techniques commonly used in the game programming industry. Physics engines, blended animations, lighting, and game object scripting are all heavily represented. Various 2D and 3D game genres are also discussed and implemented.
Curriculum
Code | Title | Hours |
---|---|---|
CSC 200 | Coding I- Fundamentals 1 | 3 |
CSC 210 | Animation I | 3 |
CSC 250 | Coding II - Algorithms | 3 |
CSC 300 | Coding III- Data Structures | 3 |
CSC 315 | Animation II | 3 |
CSC 370 | Software Engineering | 3 |
Total Hours | 18 |
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Students should consider taking CSC 150 to satisfy the Core Mathematics requirement since CSC 150 is the pre-requisite for CSC 200.